** A Blunt Battleaxe  West Front Day-Night Changeover & some playing notes

The operation lasted 3 days and 2 nights from AM 15 June to PM 17 June 1941.  Nights are 15-16 June and 16-17 June. Days last 12 turns and nights 4.(Day 3, and the scenario, end after 8 turns) The changeover should be actioned as follows

Completion of Turn 12 Day to Night Axis player before closing off turn 
Completion of Turn 16 Night to day Axis player before closing off turn
Completion of Turn 28 Day to Night Axis player before closing off turn
Completion of Turn 32 Night to day Axis player before closing off turn.

The procedure is as follows:

Before advancing the turn
Open JTCS West Front Directory
Open the game file -----the .bte file..using Notepad
Go to the 11th line down below the scenario title line (** A Blunt Battleaxe.).  
The first digit controls day/night. 0 is day, 1 is night. On making the change 0 to 1,save the file.To change back from night to day, change the 1 to 0.

Note...No action is required in the basic scenario files... .map, .org, .scn.  The day/night changeover is carried out in the actual .BTE file, which is, of course only applicable to the game in progress.

Thanks to Huib Versloot for this technique, perhaps one day the computer will do it for us!!

Playing Notes:

Testers have commented on difficulty in finding one's way around this quite large and featureless battlefield. I understand this is just as it was in reality!! I find the jump map very helpful, and these large desert scenarios are IMO well suited to the Extreme Zoom-out 3D scale,especially for movement. 2d Zoom-out is also useful for orientation

"Battleaxe" objectives were :- (a) to defeat the enemy on the frontier and the area encompassing Halfaya, Sollum, Fort Capuzzo and Sidi Azzeiz; (b) the relief of Tobruk; and (c) exploitation westward to a line Derna -Mechili. To achieve (b) and (c), the taking of Bardia might well be considered important,even necessary.  Historically Bardia was not attacked by the British during "Battleaxe"(air bombing excepted). For playing purposes, the Axis garrison is fixed and no objective value is given go the little town.  The Heavy Artillery Brigade [ARKO 104] is free to deploy from turn 4 . 
The British had some success on the first day, taking Fort Capuzzo, but the final result was a hurried withdrawal from the frontier to avoid encirclement. This major defeat led directly to the replacement of Gen Wavell by Gen Auchinleck as CinC Middle East.

An excellent general reference for the Desert War is............ 
Pitt, Barrie. The Crucible of War: Western Desert 1941. New York: Paragon House, 1989 (hardcover, ISBN 1-55778-232-6).
 The Wikipedia article is good and easy to find ....http://en.wikipedia.org/wiki/Operation_Battleaxe